Making a STL-compatible hash map from scratch - Part 3 - The wonderful world of iterators and allocators
Posted on Fri 01 May 2020 in C++ • Tagged with C++20, C++17, hash map, unordered_map, iterator, allocator
This post is part of a series of posts:
- Part 1 - Beating std::unordered_map
- Part 2 - Growth Policies & The Schrodinger std::pair
- Part 3 - The wonderful world of iterators and allocators (Current)
- Part 4 - ... (Coming Soon)
In the previous post, we prepared our data-structure to be able to store our …
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